Outputs from our Berlin meeting

During the last seminar our participants had the challenge to come up with their own approach on how to discuss video games and express what they think about it. We used the Open Space Technology, which allows with few instructions to set up your own workshop and start discussing straight away.

Not all groups wrote down their outputs, here are three presentations, who did:

  • A booklet for family friendly games, selected by the group and introduced with basic information so when parents are looking for entertainment they know what to look for and what gameas to get:
    Family Time v01
  • The next group picked up a big discussion if videogames are art or entertainment. The discussion has a lot of political implications but also dug into aesthetic arguments. You can check out their arguments here:
  • A third group wanted to discuss intercultural stereotypes. Based on popular games like Call of Duty and Grand Theft Auto they identified stereotypical representation and showed up alternatives on how to create more inclusive games:

Other groups dealt with gender equality, morality in games and fan communities and cosplay.